Overview
Project Summary
Final Design
Wireframes and Testing
What I’ve Learned
Final Design
This is our final design created for a social media app EDI -StoryTelling. Its purpose is to provide a safe space for users to share their EDI-related experiences. The purpose is to try to build empathy and understanding for all users about inclusivity and accessibility issues within our world.
Summary
Project Goals
Our main goals for this project are as follows:
Create an accessible application which allows users to share their stories about EDI
Provide a platform where people can speak about their stories
Provide a space for people to learn about others’ experiences in order to gain new perspectives
Methods and Results
I led this design project as project manager and worked with my team to create a couple iterations and eventually a final prototype. In order to accomplish this we did the following:
User testing
Multiple Wireframe Iterations
Wireframes & Testing
Low-Fidelity
This low-fidelity wireframe was created to implement the layout we wanted to create.
We performed task tests which measured:
Time on task
Error rate
Error severity
Verbal comments
Medium-Fidelity
Using the testing results from our low-fidelity wireframe, we moved on to a medium-fidelity prototype.
This prototype added visual elements and slight changes to our previous structure.
We again performed task tests to understand how our users navigated through this application.
What I’ve Learned
Overall this project taught me a lot about design, as well as EDI. Throughout this I’ve learned the importance of designing for various types of abilities to ensure that all users have a good experience. My team and I tried to keep accessible design as a focus throughout our entire project. I’ve been learning that as a designer I won’t understand what my users’ needs are and that is why testing all types of users is so important.